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Name
Size
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_std_deque.i
4.33
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std_alloc.i
1.98
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std_array.i
2.54
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std_basic_string.i
6.35
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std_carray.swg
1.39
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std_char_traits.i
3.12
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std_common.i
5.27
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std_container.i
4.2
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std_deque.i
3.41
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std_except.i
1.16
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std_ios.i
5.12
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std_iostream.i
8.66
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std_list.i
3.79
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std_map.i
3.6
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std_multimap.i
3.18
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std_multiset.i
2.48
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std_pair.i
3.65
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std_queue.i
3.42
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std_set.i
3.29
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std_sstream.i
5.2
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std_stack.i
3.4
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std_streambuf.i
1.71
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std_string.i
219
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std_unordered_map.i
3.98
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std_unordered_multimap.i
3.15
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std_unordered_multiset.i
2.95
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std_unordered_set.i
3.68
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std_vector.i
6.04
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std_vectora.i
147
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std_wios.i
90
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std_wiostream.i
100
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std_wsstream.i
98
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std_wstreambuf.i
102
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std_wstring.i
249
B
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Code Editor : std_alloc.i
namespace std { /** * @brief The "standard" allocator, as per [20.4]. * * The private _Alloc is "SGI" style. (See comments at the top * of stl_alloc.h.) * * The underlying allocator behaves as follows. * - __default_alloc_template is used via two typedefs * - "__single_client_alloc" typedef does no locking for threads * - "__alloc" typedef is threadsafe via the locks * - __new_alloc is used for memory requests * * (See @link Allocators allocators info @endlink for more.) */ template<typename _Tp> class allocator { public: typedef size_t size_type; typedef ptrdiff_t difference_type; typedef _Tp* pointer; typedef const _Tp* const_pointer; typedef _Tp& reference; typedef const _Tp& const_reference; typedef _Tp value_type; template<typename _Tp1> struct rebind; allocator() throw(); allocator(const allocator& other) throw(); template<typename _Tp1> allocator(const allocator<_Tp1>& other) throw(); ~allocator() throw(); pointer address(reference __x) const; const_pointer address(const_reference __x) const; // NB: __n is permitted to be 0. The C++ standard says nothing // about what the return value is when __n == 0. _Tp* allocate(size_type __n, const void* = 0); // __p is not permitted to be a null pointer. void deallocate(pointer __p, size_type __n); size_type max_size() const throw(); void construct(pointer __p, const _Tp& __val); void destroy(pointer __p); }; template<> class allocator<void> { public: typedef size_t size_type; typedef ptrdiff_t difference_type; typedef void* pointer; typedef const void* const_pointer; typedef void value_type; template<typename _Tp1> struct rebind; }; } // namespace std
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