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Code Editor : enumtypesafe.swg
/* ----------------------------------------------------------------------------- * enumtypesafe.swg * * Include this file in order for C/C++ enums to be wrapped by the so called * typesafe enum pattern. Each enum has an equivalent C# class named after the * enum and each enum item is a static instance of this class. * ----------------------------------------------------------------------------- */ // const enum SWIGTYPE & typemaps %typemap(ctype) const enum SWIGTYPE & "int" %typemap(imtype) const enum SWIGTYPE & "int" %typemap(cstype) const enum SWIGTYPE & "$*csclassname" %typemap(in) const enum SWIGTYPE & ($*1_ltype temp) %{ temp = ($*1_ltype)$input; $1 = &temp; %} %typemap(out) const enum SWIGTYPE & %{ $result = (int)*$1; %} %typemap(directorout,warning=SWIGWARN_TYPEMAP_THREAD_UNSAFE_MSG) const enum SWIGTYPE & %{ static $*1_ltype temp = ($*1_ltype)$input; $result = &temp; %} %typemap(directorin) const enum SWIGTYPE & "$input = (int)$1;" %typemap(csdirectorin) const enum SWIGTYPE & "$*csclassname.swigToEnum($iminput)" %typemap(csdirectorout) const enum SWIGTYPE & "$cscall.swigValue" %typecheck(SWIG_TYPECHECK_POINTER) const enum SWIGTYPE & "" %typemap(throws, canthrow=1) const enum SWIGTYPE & %{ (void)$1; SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, "C++ $1_type exception thrown"); return $null; %} %typemap(csin) const enum SWIGTYPE & "$csinput.swigValue" %typemap(csout, excode=SWIGEXCODE) const enum SWIGTYPE & { $*csclassname ret = $*csclassname.swigToEnum($imcall);$excode return ret; } %typemap(csvarout, excode=SWIGEXCODE2) const enum SWIGTYPE & %{ get { $*csclassname ret = $*csclassname.swigToEnum($imcall);$excode return ret; } %} // enum SWIGTYPE typemaps %typemap(ctype) enum SWIGTYPE "int" %typemap(imtype) enum SWIGTYPE "int" %typemap(cstype) enum SWIGTYPE "$csclassname" %typemap(in) enum SWIGTYPE %{ $1 = ($1_ltype)$input; %} %typemap(out) enum SWIGTYPE %{ $result = (int)$1; %} %typemap(directorout) enum SWIGTYPE %{ $result = ($1_ltype)$input; %} %typemap(directorin) enum SWIGTYPE "$input = (int)$1;" %typemap(csdirectorin) enum SWIGTYPE "$csclassname.swigToEnum($iminput)" %typemap(csdirectorout) enum SWIGTYPE "$cscall.swigValue" %typecheck(SWIG_TYPECHECK_POINTER) enum SWIGTYPE "" %typemap(throws, canthrow=1) enum SWIGTYPE %{ (void)$1; SWIG_CSharpSetPendingException(SWIG_CSharpApplicationException, "C++ $1_type exception thrown"); return $null; %} %typemap(csin) enum SWIGTYPE "$csinput.swigValue" %typemap(csout, excode=SWIGEXCODE) enum SWIGTYPE { $csclassname ret = $csclassname.swigToEnum($imcall);$excode return ret; } %typemap(csvarout, excode=SWIGEXCODE2) enum SWIGTYPE %{ get { $csclassname ret = $csclassname.swigToEnum($imcall);$excode return ret; } %} %typemap(csbase) enum SWIGTYPE "" %typemap(csclassmodifiers) enum SWIGTYPE "public sealed class" %typemap(cscode) enum SWIGTYPE "" %typemap(csimports) enum SWIGTYPE "" %typemap(csinterfaces) enum SWIGTYPE "" /* * The swigToEnum method is used to find the C# enum from a C++ enum integer value. The default one here takes * advantage of the fact that most enums do not have initial values specified, so the lookup is fast. If initial * values are specified then a lengthy linear search through all possible enums might occur. Specific typemaps could be * written to possibly optimise this lookup by taking advantage of characteristics peculiar to the targeted enum. * The special variable, $enumvalues, is replaced with a comma separated list of all the enum values. */ %typemap(csbody) enum SWIGTYPE %{ public readonly int swigValue; public static $csclassname swigToEnum(int swigValue) { if (swigValue < swigValues.Length && swigValue >= 0 && swigValues[swigValue].swigValue == swigValue) return swigValues[swigValue]; for (int i = 0; i < swigValues.Length; i++) if (swigValues[i].swigValue == swigValue) return swigValues[i]; throw new global::System.ArgumentOutOfRangeException("No enum $csclassname with value " + swigValue); } public override string ToString() { return swigName; } private $csclassname(string swigName) { this.swigName = swigName; this.swigValue = swigNext++; } private $csclassname(string swigName, int swigValue) { this.swigName = swigName; this.swigValue = swigValue; swigNext = swigValue+1; } private $csclassname(string swigName, $csclassname swigEnum) { this.swigName = swigName; this.swigValue = swigEnum.swigValue; swigNext = this.swigValue+1; } private static $csclassname[] swigValues = { $enumvalues }; private static int swigNext = 0; private readonly string swigName; %} %csenum(typesafe);
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